![]() ![]() Zelda games are immensely easier to learn, have significantly better tutorials, have a much larger variety of "active" gameplay mechanics (that is, things that the player can do), strongly encourage exploration, and have fairly simple combat.ĭark Souls games refuse to teach you basic gameplay mechanics, punish carelessness, tend to lock you into one or two movesets very early on, temper the rewards of exploration with extreme danger, and have quite complex combat. They're pretty different games that have different strengths, I dunno that a 1:1 comparison really makes sense.
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